Ah boss themes…the climax of any given playthrough of a game. They become the rallying cry of your journey to vanquish your foe or the faint whispering in the back of your head that you may be out of your league. Boss music often leaves us with a sense of courage or dread as we enter into that moment where our skills will be tested like none before and Mega Man X is a series filled with bosses mind you. One could actually say that is pretty much most of what the formula for a Mega Man game is. And what is pivotal in getting you into either a sense of dread or excitement when facing a boss? Well it’s true that the gameplay and pattern is a factor, but it’s also the music. The boss battle music to me is a crucial part of why some bosses are memorable and Mega Man X has a great selection of music for that very purpose. So let’s get to my top 10 Mega Man X Vs themes!
There is a decent amount of horror films that attempt to deconstruct the subgenres or flat out destroy convention within recent memory. Where there is a slasher film, there is Scream. Where there is a vampire film, there is What We Do in the Shadows. Now where there is a hillbilly setting, there is Tucker and Dale vs Evil. A horror comedy that attacks the tropes of the setting, such as The Hills have Eyes or Texas Chainsaw Massacre. The type of films that go after our sense of judgement, creating terrifying situations from a side of life not many of us know much about. Tucker and Dale vs Evil attempts to deconstruct our thought process about this type of setting and reverse our thinking on judging another person simply because they are different. While that is an interesting idea for a film, does it effectively reach that level of understanding as a horror comedy?
Onto the first game in the franchise and the beginning of an era, for better or for worse! Mega Man X saw itself take up the mantle from the original Mega Man series, building off of the pre-established formula and tweaking it into something newer for the SNES. One could say it is one of the quintessential platforming titles, or even one of the more quintessential titles on the SNES itself. It brought Mega Man back to the forefront after a few lackluster installments of the original series and with said new coat of paint managed to receive a lot of critical acclaim. Really a game remembered fondly by many, yet it has been a while since I have played it. It wasn’t my first Mega Man X game so the nostalgic value while still there isn’t as high as some who grew up with it. So let’s dive right into the first installment of the franchise.
Commercial anime are not uncommon in the history of the medium. Many games try to sell themselves through anime adaptations to varying results (looking at you Vampire Holmes!). I mean no modern day medium of cinematic entertainment these days can be devoid of it. Blockbuster films receive numerous ads for products that then must be placed within the film and sometimes it is more obvious than others (like Man of Steel). That isn’t a bad thing per se as these are more or less a necessity to help get these films and television shows made, yet that doesn’t hold them back from being fun pieces of entertainment for the most part. They don’t hinder our enjoyment regarding the work and while they may be noticeable in moments shouldn’t detract from the overall quality or come into play regarding the reception it should have.
That being said, some series or films are created for the sole purpose of selling merchandise with little to no merit to them at all. Look at what people are saying about the Emoji Movie that has recently come out. Yet I feel as if the Emoji Movie will fill up the public eye for a while so I decided to tackle the same idea with yet another piece of commercial entertainment (also I don’t want to put myself through that film). Gundam has become a phenomena over the years, and a lot of its sales comes from the gunpla kits it still produces with Bandai Namco. I mean it helped save the franchise from potential failure and is quite the intricate hobby, well models are intricate in general. All in all one does expect an anime or something along those lines to be made off the sport, and in fact three anime have. I know most people know about Gundam Build Fighters which was given a sequel only a year after its release in 2013, yet I am here to talk about the third work based off the Gunpla craze. The forgotten sibling known only as Gunpla Builders Beginning G, and we will see potentially if it manages to escape the crevasse that the Emoji Movie has sunken into or simply already be at the bottom waiting for the emojis to arrive.
So starting off this Mega Man X marathon is the anime special that supposedly details the events prior to the first game. Aptly named The Day of Sigma, this special was a warm welcome for a fan of the franchise like me. I mean we get to see the events that led us onto that bridge with the burning landscape behind us in the opening stage of Mega Man X. They are going to give us well needed background to Sigma and X’s battle and why it happens in the first place! This is all so exciting! Then I realized that it was the only thing like it, only one episode. There is no sequel series, nothing after it to give a fan more to bite into and it leaves us on a rooftop overlooking the mayhem below while Sigma laughs triumphantly. I began to wonder whether or not a special like this is really necessary to have if its brief existence can be explained in a few sentences.
Just a little announcement of stuff to come for most likely the next two months.
Alright so out of one stove and into another, hitting up this new event I will be taking more time to finish because this isn’t films or television we are talking about that can be binged. This is taking a look at one of the franchises near and dear to my heart as a gamer, and that’s Mega Man X. A franchise that was the start of my 2D platforming days and has even one animated special to its name. Everything under the name “Mega Man X” will be touched in this franchise to the best of my abilities. Even the more obscure Mega Man X Command Mission or Gameboy Colour installments. With some top 10s peppered alongside to spice things up. To help keep content flowing however I will try to keep this marathon going on for a while as sort of an ongoing and dedicated project since some of these games I haven’t completed yet and I know Command Mission will take me a fair amount of time. So I will be covering the same type of content, hopefully Mega Man related but not really holding to purely that, in order to keep myself functional.
If you have any ideas for Mega Man X top lists, feel free to send them to me and I’ll see if I can squeeze them into the marathon! I will be going on with this marathon until Mega Man X8, which I am hoping is a lot better than X7 (not looking forward to that one). So until then prepare to see a bevy of Mega Man X content along with others of course. To start off I will be watching the one Mega Man X TV special that was released, The Day of Sigma. Expect that to go up tomorrow and then we dash forward into the series at large. I hope you all will enjoy it!
There is something to be said for Miyazaki as a filmmaker and as a director. That for all his works that feel distinctly Miyazaki, there has never been that one work where you could say “His soul beats off the screen!” His whimsy or feelings regarding flight and nature can be present, but never a sense of himself. That is not to say he doesn’t put every inch of his being into his work, his countless years of filmmaking is a testament to the man’s passion, yet this one film seems to be his poetry to the world of animation. His work of pure cinema in a sense, well more of a lax usage of the term, where visuals and storytelling go hand to hand. This is the one film that I can honestly say, “Miyazaki has finally made the film he has always wanted to make.” Every director has that one project that speaks to them as a master of their craft, no matter the director. Yet that very passion project some try to accomplish can fall along the wayside and they can be lost within their immense desire to tell the story they have always wanted to tell. Does The Wind Rises fall prey to Miyazaki’s very passion, or does it have enough lift to carry us to the clouds with him?