Oh video game adaptations how I’ve missed you! It has been a while since I have delved into this territory since I stopped doing the video game adaptation weekends. Now fighting game adaptations is something new to me. I often see fighting games try to incorporate a story into its arcade fighting mode yet often it’s more grasping at straws for lore than creating anything memorable. So if the game is a blank slate waiting to be rewritten, then the film can certainly go wild with its story and not be held down right? Well due to the fact that there is still some lore it needs to adhere to it, but besides that it seems like these types of adaptations should bring forth bombastic action with potentially good characterization. Street Fighter II has enough character in its designs and framework of a story to make a story interesting if not serviceable, but the scary question is will the adaptation feel like it needs to appeal to fans by shoving in all the characters or focus only on a few?
There are few times when teamwork is necessary in Mario Party. I mean this isn’t a game where teamwork thrives purely because of the competitive nature inherent in its standard mode of play. So asking two rivals to make a momentary truce is ludicrous but necessary. That being said, these 2 vs 2 mini-games bring in that very element that escapes Mario Party often in its standardized game mode and that is co-op. Often if you are teamed with an opponent who is winning you can find one teammate try to “sandbag” the other thus throwing the game. When sportsmanship is in play these games come alive however creating fun moments of teamwork. By throwing away the desire to see the other lose, you can find new life in these games and some of the best are found in this very type of mini-game.
The fires of competition abound! Everyone who has played a Mario Party knows about the duels that take place in the final five turns. The dangers of losing everything to the underdog in one quick swoop whether it be a boatload of coins or a star. These mini-games spark a competition within you and should test your limits with everything potentially on the line deciding the victor of a game of Mario Party. Duel mini-games are often the defining moments of a single game of Mario Party and they need to be concise, simple and intense games to pull off a feeling of accomplishment that could come from a game defining move. Now without further ado let’s dive into my top 10 duel mini-games in Mario Party!
Hello again after a break needed to work on my essays and prepare for my exams, which I still have a lot more in the coming weeks unfortunately. With that being said, I thought it was about time to gush about a game series that has always near and dear to my heart and the one the defined my childhood as “That one jerk who always wins”. I am of course (much like the title of the post suggests) talking about the icon of party games, Mario Party.
Coming back after the daunting workload and hearing about the new Mario Party: The Top 100, I thought it was time to return the roots of my love for a medium. To discuss a series that is near and dear to my heart and childhood whimsy I have towards gaming to this day (even if nowadays the series is fizzling out). Nintendo has made its mark on the map for creating family friendly experiences in video games, and Mario Party is probably the one reason why that’s so. A game designed to be played in a group, Mario Party is a part of that quintessential line-up of mini-game video games that overtake any party atmosphere I am hosting much like Mariokart and Pokemon Stadium 2. These games are designed to bring joy (and torment) to those who decide to pick it up and the sense of achievement when you are crowned the superstar against tough opponents is satisfying to say the least. So I thought to myself, why not describe my top 10 games from the five core mini-game categories Mario Party is known for and touch upon my two favourite games in the series for a fun little marathon meant for nostalgia in a time where nostalgia is needed. So sit back and enjoy the first part of my Mario Party Celebration with my Top 10 4 Player Mini-games.
Ah boss themes…the climax of any given playthrough of a game. They become the rallying cry of your journey to vanquish your foe or the faint whispering in the back of your head that you may be out of your league. Boss music often leaves us with a sense of courage or dread as we enter into that moment where our skills will be tested like none before and Mega Man X is a series filled with bosses mind you. One could actually say that is pretty much most of what the formula for a Mega Man game is. And what is pivotal in getting you into either a sense of dread or excitement when facing a boss? Well it’s true that the gameplay and pattern is a factor, but it’s also the music. The boss battle music to me is a crucial part of why some bosses are memorable and Mega Man X has a great selection of music for that very purpose. So let’s get to my top 10 Mega Man X Vs themes!
WARNING that there will be spoilers for the Mega Man X series. Even though these should be well known by now, might as well put out a precaution because I’d rather not get “Oh I didn’t know you fight “insert villain here””. You have been mildly warned.
Onto the first game in the franchise and the beginning of an era, for better or for worse! Mega Man X saw itself take up the mantle from the original Mega Man series, building off of the pre-established formula and tweaking it into something newer for the SNES. One could say it is one of the quintessential platforming titles, or even one of the more quintessential titles on the SNES itself. It brought Mega Man back to the forefront after a few lackluster installments of the original series and with said new coat of paint managed to receive a lot of critical acclaim. Really a game remembered fondly by many, yet it has been a while since I have played it. It wasn’t my first Mega Man X game so the nostalgic value while still there isn’t as high as some who grew up with it. So let’s dive right into the first installment of the franchise.
So starting off this Mega Man X marathon is the anime special that supposedly details the events prior to the first game. Aptly named The Day of Sigma, this special was a warm welcome for a fan of the franchise like me. I mean we get to see the events that led us onto that bridge with the burning landscape behind us in the opening stage of Mega Man X. They are going to give us well needed background to Sigma and X’s battle and why it happens in the first place! This is all so exciting! Then I realized that it was the only thing like it, only one episode. There is no sequel series, nothing after it to give a fan more to bite into and it leaves us on a rooftop overlooking the mayhem below while Sigma laughs triumphantly. I began to wonder whether or not a special like this is really necessary to have if its brief existence can be explained in a few sentences.